Resonance Guard: Severer

The executioner class. Enormous weapon mass, siege-level strikes, and barriers thrown up where the Axis wants nothing to pass. A Severer is not deployed to win a fight. It is deployed when something needs to be definitively put down.

Resonance Guard: Ravager

The beast class. Low, fast and predatory — built that way rather than born that way. Sweeping resonance glaive work and violent shockwave arcs at close quarters. Where a Piercer selects, a Ravager closes.

Resonance Guard: Piercer

The archer class. Long-range harmonic precision — the bow launches concentrated frequency strikes built to punch through defense or disrupt one specific target. Piercers take the high ground and stay there, reading a battlefield through frequency rather than sight.

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